![]() Maps trapping units in a corner using a weaponless hero.Maps fielding 7 units and using a dance trap.Maps that utilize healing assist traps such as Restore+ traps or Return+ traps fueled by Winter Bernadetta's Hrist.There are exceptions to this rule, however. This encourages offensive strategies, which are very fit for the context of the game mode. Enemies do not move unless your units are in range of themĮnemy units in Aether Raids are AI-controlled and they will not move unless they are attacked or one of your units end the phase while in the range of the enemy danger zone. This makes Aether Raids more fast-paced and strategic than the other competitive game modes. This is unlike the Arena wherein there is no turn-limit. To win in Aether Raids, you must take out all enemy units within 7 turns. How to Play Aether Raids Defeat enemy units in 7 turns
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